
This is a similar story to the Spore Chimney. The same modeler that went missing had already finished a Hive Tyrant and never submitted it. We weren't sure if we would ever get it, and I was out of things to work on, so I decided that I would start building my own.
This model took me more time than any other in my portfolio. It is very complicated with lots of equipment options that we wanted to have in-game. Tyranid weapons are physically connected to their limbs, so each weapon needed it's own set of arms. And since this is the commander of the army and poster child of the mod, I really took my time and made sure I got the proportions and details correct.
For these same reasons we also decided to cheat the Dawn of War rules a little bit. All models in Dawn of War use a 512x512 texture, but with so many different equipment options, including a massive pair of wings, there was no way to put everything on a single 512x512 texture without all the details being too blurry. So we opted for 2 textures. I think the results were worth it.
The model was created in Maya and the texture was painted in Photoshop. It has 3862-5038 triangles depending on equipment, and uses one 512x512 texture for the body, and one 1024x1024 texture for the equipment.
Based on Games Workshop's plastic model.