About the artist

My entire life I have had two great passions: Video Games and Art. My goal is to meld both of these passions into a career. I use Maya, Mudbox, Photoshop, Gimp and Crazybump. I learn best from experience and getting feedback/constructive criticism from my peers. That's why I am able to use these tools and make these works of art without any formal training. When I was a teenager I discovered the Warhammer 40,000 tabletop game and I was hooked. I liked reading about the fictional races and strategies, but most of all I loved painting the miniatures. It helped me learn a great deal about color theory, highlighting, shading and sculpting. While I no longer have time to paint miniatures, I feel that it helps me today with my 3d modeling and painting. I have a great eye for proportion and detail. I am happiest when I am close to my art, working on intricate details, blasting heavy metal music through my head-phones. I also thoroughly enjoy playing guitar, volleyball with my brother, video games with my friends, watching movies with my wife, and playing disc golf with my father.

Friday, March 18, 2011

Eldar Guardian - UT40k (Unreal Engine 2)

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After I finished the Ravener I was contacted by GeoDav; the leader of the Unreal Tournament 40,000: The Chosen mod (aka UT40k). He liked my work and wanted me to do some models for his project. As a big fan of Warhammer 40,000 I couldn't resist, so I did this Eldar Guardian model for him.

The model was created in Maya and the texture was painted in Photoshop. It has 4602 triangles and uses a 1024x1024 texture.

Based on Games Workshop's plastic model.

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