The Goliath Hive was one of the first models I completed. I joined the Tyranid Mod team with no experience and very little understanding of modeling. The team gave me this building to create as it is less complicated than a character model.
The model was created in Maya and the texture was painted in Photoshop. It has 860 triangles and uses a 512 x 512 texture. Like all of the models for Dawn of War, the texture uses a grayscale layer overlayed on top of 5 color channels so that it can have it's color changed using Dawn of War's "Army Painter".
Original concept by -X- with some alterations by myself.
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