This is the "loose end" I mentioned earlier. This model serves 2 purposes, an explosive sacrificial unit good for disrupting troops, and to serve as the projectile for the Biovore artillery (we had been using tank shells and it sort of destroys the immersion).
The model was created in Maya and the texture was painted in Gimp. All together the three models have 1246 triangles and use a 512x512 texture.
Based on Games Workshop's plastic model.
No comments:
Post a Comment