I spent some time dabbling in game programming. I picked up Dark Basic: Classic and learned how to write simple games with it. I wanted to recreate the old Hero Quest board game in 3d, so I started creating art assets for it. The model is completely green because I wanted it to look just like the plastic miniature from the game. I planned to come back to it later on and create a full-color option for those that preferred to play the game that way. However I soon realized that the amount of time I spent on programming was cutting deeply into my modeling time. So I put the project on indefinite hold.
The model was created in Maya and the texture was painted in Photoshop. It has 860 triangles and uses a 256x256 texture.
Based on Milton Bradley's plastic model.
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